I'm (finally) showing how I design with AI
Key insights
Media referenced
- Dive Club episode with Rid, January 2026 - podcast - Kyle references an earlier Dive Club episode with Rid to note how completely the tool stack has already changed since then.
Companies
- Anthropic - Maker of Claude and Opus, the models Rid uses as his default thought-partner and plan-writer throughout the session.
- OpenAI - Maker of Codex and GPT 5.5, which Rid is testing as his daily coding driver and uses as the adversarial reviewer of Claude's plans.
- Conductor - Rid's primary harness; spins up a git worktree per task with its own agent tabs, run scripts, and PR buttons. Its maker Charlie drops into the live chat.
- Cursor - Discussed as Conductor's closest competitor; Rid notes its newer version has converged on worktrees and agent tabs similar to Conductor.
- Paper - Rid's primary AI design tool - a Figma-like canvas that is literally the DOM, used for medium-fidelity visual exploration before code.
- Quiver AI - SVG-generation model now built into Paper; Rid uses it to generate icon and graphic concepts he can't draw by hand.
- Vercel - Deployment target Rid uses to push shareable Playground prototype links.
- Inflight - Rid's own product, demoed throughout the episode: it embeds in preview links, lets reviewers pin spatial questions to DOM elements, and turns collected feedback into the next agent prompt.
- Figma - Rid's former design tool; he says his Figma files fell permanently out of sync with production once he moved detail work into code, and he no longer maintains them.
Techniques and frameworks
- Parallel git worktrees per task - Conductor gives each 'mental lane' of work its own full repo clone, so agents working on unrelated things never collide the way they would on shared branches.
- Confidence-score plan review loop - Claude (usually Opus) drafts a plan as markdown, Codex/GPT 5.5 critiques it and returns a 1-100 confidence score, and Rid bounces the plan back and forth until the score reaches the high 80s or 90s before letting any code get written.
- Persona and stakes framing in prompts - Rid tells his agents up front that he isn't an engineer and names the specific human reviewer he doesn't want to embarrass; the framing persists in the agent's session memory and visibly biases it toward safer, more conservative choices.
- Design-system.md kept out of the auto-loaded root file - Rid keeps design tokens in a separate design-system.md referenced from CLAUDE.md/AGENTS.md rather than inlined, so non-UI sessions don't burn context loading rules that don't apply to them.
- Playground routes with in-code version history - A self-built pattern (/playground/<feature>) that scaffolds a versioned set of live components in code, run in parallel with Paper explorations, that Rid sometimes returns to and reuses months later.
- Dial Kit parameter sliders - A free tool (by Josh Pucket) that auto-generates tweakable sliders for any CSS, animation, or shader value on the page, replacing repeated back-and-forth prompting to dial in a number.
- Paper's Chrome extension / DOM snapshot - Lets Rid select any live element on a deployed site and pull its exact markup straight into Paper as an editable starting point, skipping design-from-scratch entirely.
- Compound engineering / Superpowers workflow plugins - Claude Code plugins that encode a brainstorm-plan-work-review-compound loop as reusable skills; Rid uses compound engineering, a colleague uses Superpowers, and both consider the underlying philosophy interchangeable.
- Post-PR simplification prompt - A near-every-PR prompt asking the agent to look for consolidation opportunities 'so my engineer doesn't hate me' without risking visual regressions, and to separate real fixes from 'review theater.'
- Storyboard-style animation breakdown (Interface Craft) - A paid resource by Josh Pucket that describes animations as individual labeled frames/moments, which Rid says helps agents understand and reproduce motion far more accurately than a generic prompt.
- Skill Distillery - Rid's own open-source framework for building layered, multi-file Claude Code skills rather than single-file ones, released free on his GitHub alongside a design-motion-principles skill.
Summary
Rid, a designer building the feedback-collection product Inflight, spends most of this Dive Club episode doing a live, unscripted demo of his actual AI-assisted design workflow, while co-host Kyle interjects context and audience questions. Rid works inside Conductor, a harness that gives each parallel line of work its own git worktree (a full repo clone), so he can run several agents on unrelated tasks simultaneously without them interfering with each other's code. Within a session he alternates between Paper, a Figma-like design tool whose canvas is literally the DOM, and a running local build, dictating prompts by voice through Whisper Flow rather than typing them.
The episode is structured as three concurrent real tasks: reworking a grid-card component so more information is visible without hovering, fixing an "optical spacing" nit on the marketing site using a live parameter-tweaking tool called Dial Kit, and prototyping a new spatial-pinning interaction for Inflight's feedback questions using Claude in plan mode. Rid narrates his reasoning throughout: he deliberately treats Paper output as medium-fidelity, generating ten-plus visual concepts fast rather than caring about pixel-perfect adherence to his real design tokens, because refinement now happens directly in code with a tool called Agentation. He builds a versioned "/playground" route in parallel with his design exploration so he has a shareable, interactive artifact to send people, rather than a single deployment-preview link that would force a premature choice between directions.
Several process patterns recur. Rid keeps a design-system.md file separate from his auto-loaded CLAUDE.md so UI-specific instructions don't burn context on unrelated sessions. Before letting an agent write real code on anything nontrivial, he has Claude draft a plan, then opens a separate Codex/GPT 5.5 tab to critique it and assign a 1-100 confidence score, iterating the back-and-forth until the score climbs from a typical starting point around 60 into the high 80s or 90s. He also tells every agent, in his global instructions, that he isn't an engineer and names the actual colleague who reviews his pull requests, which he says visibly nudges the agent toward safer, better-reasoned choices and appears to have stuck in the model's session memory.
Guests from the tools themselves join briefly: Charlie, who builds Conductor, and (per Kyle's closing remarks) someone from Paper, both watching Rid use their products live. Rid uses the moment to plug free resources - a "skill distillery" framework he built for layered Claude Code skills, a design-motion-principles skill, and Josh Pucket's paid Dial Kit and Interface Craft resources, the latter using a storyboard method to help agents reproduce animations accurately. Toward the end, Rid closes the loop on the Inflight demo itself: he publishes several playground versions, Inflight auto-generates a feedback poll and context video, collects pinned comments from reviewers, and Rid pastes that feedback straight back into Conductor as the next prompt, describing the tool as functionally his to-do list.
The recurring meta-point, made by both hosts, is that the specific tools shown will likely be irrelevant within months - Kyle notes that almost nothing from a January episode with Rid still applies - so the transferable skill is learning to give agents rich context and clear intent, not mastering any particular product. Rid flags one clear gap: this workflow does not translate well to native iOS development, where tooling still lags behind the web.
Notable Quotes
"None of us have tool loyalty right now. I mean, you guys know that... whoever has the best thing right now, we're all talking to each other." - Rid
"The how do I work with AI effectively, that has a little bit more staying power... but the tool stack does not make the product or the design. We're all just, you know, like if you get a Craftsman power drill versus a Makita, they're all drills. Learn how to use a drill and how wood works." - Rid
"Tell AI that you're not an engineer too... I don't want to make big decisions. Please help me accomplish my intent without making big decisions basically." - Rid
"I ask Claude which items are review theater a lot versus which ones are actually worth doing, and it always eliminates some from the list." - Rid
"It's not about getting it pixel perfect... I've really started doing more of the refinement work in code." - Rid